RHINO
Lighting
Conditions + Materials
rendering
- make sure vray is current render
- click> M at the top right hand corner to open render options
- to create new materials > right click scene materials > add +edit
- create layers + apply to selected materials
- play with refraction, reflection, transparency
changing
background/ environmental conditions
- click O > environment > environment > G.I.( global illumination or even amount of light within the infinite space of rhino)
- global switches > have a play
- O > output > frame change to 200 x 200 or whatever for quick render previews
Building
Signage + Curbside detail
- solid > text > place
- bringing in images > surface > rectangular plane (4th option) > picture frame (last option) > place
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